Dandd 5e shop inventory - Below is a table showing all of the items mentioned in the AD&D Player's Handbook.This table will allow you to easily search for items quickly. Also check out our Shops section for a list of items sold by specific merchants.

 
Fence - Shady Illicit Goods. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. . Workspace 04 t mobile

Updated & more inclusive 5E D&D Shops Catalog (V-2.0.1) It's that time again, we're back to release the V2.0.2 (Updated after post, new link) of the D&D Shop Catalog!!!Homebrew Common Items. Below are several user created COMMON magic items. Many of these items have little (if any) use in combat, but can be used to make a magic shop more interesting. In addition, you might want to check out our magic trinket table/generator. Note: The values listed above are based on the homebrew Sane Price Guide.Updated & more inclusive 5E D&D Shops Catalog (V-2.0.1) It's that time again, we're back to release the V2.0.2 (Updated after post, new link) of the D&D Shop Catalog!!!Alchemist & Potion Shop. Hard Sell (daily) at 500 gp (Cheap: 375 gp, Expensive: 750) ADVERTISING - PLEASE SUPPORT THIS SITE.Jan 18, 2021 · Common Blacksmithing Goods. Blacksmiths in a simple town would rarely spend time forging weapons and armor. Instead, they would spend most of their time on repairs and simple mechanical parts. Blacksmiths make nails, hinges, gates, horseshoes, lamps, tools of all types, and refined metal. The value of the crafted material in a pre-industrial ... Inventory, pricing, weights and other info for a D&D 5e Inn or Tavern; great for role playing games. May 11, 2017 · Limited and rural shops will very, very rarely have any items, while an urban shop has a fair chance of 1 item, and a premium shop will likely have 1-2. Prices are based on the values listed in the DMG, increased to account for retail markup. Also, I used the tables from the DMG as a basis for rarity, which causes items like +1/+2/+3 weapons to ... When a Dungeon Master wishes to allow the players to obtain a desired item, they could describe the shop similar to this: “Your eyes wander over trinkets, pots, tools, and basic provisions, until a light glimmering off metal catches your eye. You spot a Forked Metal Rod, such as one used in the spell Plane Shift.General Store. Hard Sell (daily) at 375 gp (Cheap: 280 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 560 gp, Expensive: 1000 gp) Trade goods accepted. ADVERTISING - PLEASE SUPPORT THIS SITE.Arcane Shop. Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125) Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.This is the Random Shops Generator for D&D (Dungeons & Dragons 5th Edition). It can also be used for D&D 3.0 and D&D 3.5 systems as they have a very similar monetary system. Unlike the Generic Shop Simulator, this module does show the items available in the store in a list. In addition, it shows an amount of gold (Gold Piece or "gp") that the ...Here is an example using the 5E version of the Player’s Hand Book to equip a Cleric with an Acolyte background: 1) Go to the “Class Features” section for your chosen class (“Cleric” in this example is on page 57). Look under “Equipment” in this section to find your list of starting equipment. 2) Then go to the section for the ...Shops. This extension creates a new record type for Shops. The extension is ruleset neutral and based on CoreRPG. It should work with other rulesets based on CoreRPG. When you create a shop, you can add items to the shop inventory, and set the number of items availabe in the shop. If you set the count to -1, there will be an infinite number of ...UPDATE: I've just updated with a v2.0 - this version includes some Spell pricing, additional inventory items, and some additional Icewind Dale content. D&D 5e Pricing Assistant v2.0 @ Google Sheets. Original post follows: Super granola. What mundane things/props could I add to the shop to potentially interest PCs and add to their RP experience? Edit: Thanks for all the suggestions! I picked a little bit of everything and mashed it all together into a wild, eccentric little roadside potion shop. Had my first NPC session tonight and the players loved it! A collection of random generators for Dungeons & Dragons and other tabletop role-playing gamesSword of Life Stealing. Weapon (any sword), rare (requires attunement) When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points. Applicable Weapons: Location: Thorp Hamlet Village Small Town Large Town Small City Large City Metropolis. Type: Trader Armorer Weaponsmith Alchemist Scribe Wandwright. Location. Description. Shopkeeper. Items. The Hypertext d20 SRD is owned by BoLS Interactive LLC .Inventory, pricing, weights and other info for a D&D 5e Inn or Tavern; great for role playing games. The generator then takes into account: The gold piece limit of the town. The likely inventory level depending on the size of the shop. A price that may be higher or lower than the book price (keep your players on their toes) The relative rarity of the item. I set an arbitrary rarity for my game world, all formulas can be adjusted (I only made ... INVENTORY BUNDLE - D&D 5e Character Reference Sheets - Worn Gear, Backpack Inventory, Stored Container and Info (Print Play Fillable) (112) $2.99. DnD Character Sheet Pack - Practical & Minimalist bundle. Character sheets for Dungeons and Dragons 5e, printable and editable. (273) $5.73. Magic Item Shop. Your campaign may include shops and collectors that sell magic items. While these shops often contain a variety of mundane magic items, some of these shops include rarer and more powerful items. Small towns may have an item or two (if they have any magic items at all), while large cities and capitals may have several collectors ...It's that time again, we're back to release the V2.0.2 (Updated after post, new link) of the D&D Shop Catalog!!! I have been working on it for a while and just been handing it out as and when, however I keep seeing it in circulation so I thought I'd release the new updated version for everyone to enjoy, if this gets traction again I'll look into working on a brand new U.I. for it etc.5e Shop Inventory Generator. Bitter Black ale: 1 sp/mug, 200 mugs in stock. Stout; rich, bitter, and heavy, served ice-cold. (-) Flask or tankard: 2 cp, 45 in stock. Made of either pewter or treated wood. (PHB 150) Generic ale: 4 cp/mug, 100 mugs in stock. Whatever ale the merchant has on-hand.Fran's fortuitous froths: potions of dubious origins and craftsmanship, they almost never work as advertised, but always help you in a way you didn't know you need. 7. Sofie's softies: pillows of the highest quality, stuffed with feathers of magic beasts, and enchanted with various effects. 8.I have a fat deck of homebrew magic items. When a player goes into a store, I pick a number of cards relevant to the shop. Then the players pick a number of cards at random. The bigger the city, the more cards. That’s the inventory of magical items. It’s fun. My players get a kick out of it.Sep 2, 2018 · You could easily create a spreadsheet or chart for pawnshops. The various magical shop inventories you find might be a good example of what a pawn shop might look like, where most of the merchandise is unique. Donjon's shop generator is good for this one. This is balancing narration and information — there is such a thing as too much narration. The weaponsmiths can make a masterwork weapon on special order. Choose a weapon from the shop-list and they will create the masterwork version. It gains +1 on attack rolls. Custom Scabbard. Any legendary weapon needs to kept in legendary condition. For only 20 gold you can have a custom scabbard of your own design.Homebrew Common Items. Below are several user created COMMON magic items. Many of these items have little (if any) use in combat, but can be used to make a magic shop more interesting. In addition, you might want to check out our magic trinket table/generator. Note: The values listed above are based on the homebrew Sane Price Guide.A silver piece buys a laborer's work for half a day, a flask of lamp oil, or a night's rest in a poor inn. One silver piece is worth ten copper pieces, which are common among laborers and beggars. A single copper piece buys a candle, a torch, or a piece of chalk.5e Random Magic Shop Generator. Location: Thorp Hamlet Village Small Town Large Town Small City Large City Metropolis. Type: Trader Armorer Weaponsmith Alchemist Scribe Wandwright. Location. Description. Shopkeeper. Location: Thorp Hamlet Village Small Town Large Town Small City Large City Metropolis. Type: Trader Armorer Weaponsmith Alchemist Scribe Wandwright. Location. Description. Shopkeeper. Items. The Hypertext d20 SRD is owned by BoLS Interactive LLC .Apr 30, 2010 · Apr 30, 2010. #2. Inventory depends on what the shop is, where it is, and current economy factors of the city/country/area. I don't do an inventory for every shop that would be ridiculous. It all depends on what the PC wants. I do use the rules of the game as guidelines but take into account other factors. 1 lb. of Fishing Bait. Trade Goods. 5 cp. These rules are published under the Open Game Licence. Establishment Types. Apothecary • Arena • Bard School • Blacksmith • Fletcher/Bowyer • Leatherworker • Tailor • Jeweler • Magic Shop • Stables • Inn • Tavern • Library • General Store • Temple • Guild Hall • Rogue's Den. {"payload":{"allShortcutsEnabled":false,"fileTree":{"5e":{"items":[{"name":"Blank Sheets","path":"5e/Blank Sheets","contentType":"directory"},{"name":"Books","path ...Looking for a way to generate an entire shop's inventory quickly. 5th Edition. I've already found DonJon's generator, but I'm looking for something more robust. When my players get to a new shop, I want to be able to hand them a slip of paper with everything clearly listed. Trade goods, miscellaneous weapons, armor, food, etc.An alchemist who sells a wide variety of potions or ingredients, including perhaps a rare potion or two (these would have a steep price, of course). There may be an enchanter who sells +1 (and maybe even +2) weapons, or a 'trinket' shop with a collection of uncommon magical items (with maybe a rare or two mixed in). Spiritanimalpizza • 6 yr. ago.Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. Resources. Crafting an item requires raw materials. And an amount of downtime. At the DM's discretion, some potions my require rare materials that will need to be collected from exotic locations and monsters. Collecting these materials may reduce the total cost of creating the potion. Here are 20 things your D&D characters might find in a fantasy alchemist shop. 1. Alchemist's Fire. This sticky, adhesive fluid ignites when exposed to air. It can be used to set fire to objects and creatures. 2. Drow Poison. A black tar-like substance that can knock a target unconscious on contact. 3.Inventory, pricing, weights and other info for a D&D 5e Inn or Tavern; great for role playing games.The generator then takes into account: The gold piece limit of the town. The likely inventory level depending on the size of the shop. A price that may be higher or lower than the book price (keep your players on their toes) The relative rarity of the item. I set an arbitrary rarity for my game world, all formulas can be adjusted (I only made ...We would like to show you a description here but the site won’t allow us.Here is an example using the 5E version of the Player’s Hand Book to equip a Cleric with an Acolyte background: 1) Go to the “Class Features” section for your chosen class (“Cleric” in this example is on page 57). Look under “Equipment” in this section to find your list of starting equipment. 2) Then go to the section for the ...Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. Features. Inventory, gold, and weight tracking. Real-time store/inventory management between PCs and DM. Store transactions are all automated (so no math!) Just enter the item # and everything fills out. Logic-based (at least I hope) user-input that emphasizes speed, but also accuracy. Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. Features. Inventory, gold, and weight tracking. Real-time store/inventory management between PCs and DM. Store transactions are all automated (so no math!) Just enter the item # and everything fills out. Logic-based (at least I hope) user-input that emphasizes speed, but also accuracy.Trading Post with tables to roll for random trinkets from the phb with prices mixed in with things from the treasure tables in the dmg. Could double as a museum or shop of oddities in some back corner, or a medieval pawn shop. IDK. These ideas weren't fully developed yet, so I didn't include them in my first draft.UPDATE: I've just updated with a v2.0 - this version includes some Spell pricing, additional inventory items, and some additional Icewind Dale content. D&D 5e Pricing Assistant v2.0 @ Google Sheets. Original post follows: A collection of random generators for Dungeons & Dragons and other tabletop role-playing gamesINVENTORY BUNDLE - D&D 5e Character Reference Sheets - Worn Gear, Backpack Inventory, Stored Container and Info (Print Play Fillable) (112) $2.99. DnD Character Sheet Pack - Practical & Minimalist bundle. Character sheets for Dungeons and Dragons 5e, printable and editable. (273) $5.73. Shop Catalog version 1. Shop Catalog version 2. Town Market Inventory Generator. NPCs & Names. ... D&D 5e NPC Generator.Feb 13, 2021 - Discover (and save!) your own Pins on Pinterest.Random Merchant Generator. Merchants traveling with their goods across dangerous territory is a common feature of many fantasy adventures. Maybe the PCs are hired to protect the caravan, or maybe the caravan is carrying goods belonging to an enemy lord, or perhaps the PCs simply cross paths with the merchants on their way to other adventures. Whether or not a shop that sells "X" is available, is answered on the fly - "would a town of this size likely have a shop that sold X?": clothing, farm tools, food - no problem; Parchment and bookbinding materials - towns possibly, cities yes, villages unlikely; weapons - city yes, off the shelf, towns and villages can be commissioned from the ... Trading Post with tables to roll for random trinkets from the phb with prices mixed in with things from the treasure tables in the dmg. Could double as a museum or shop of oddities in some back corner, or a medieval pawn shop. IDK. These ideas weren't fully developed yet, so I didn't include them in my first draft. Super granola. What mundane things/props could I add to the shop to potentially interest PCs and add to their RP experience? Edit: Thanks for all the suggestions! I picked a little bit of everything and mashed it all together into a wild, eccentric little roadside potion shop. Had my first NPC session tonight and the players loved it!Basically you start by toggling the type of shop keeper you want (Human, Dwarven, Elven, Halfing, and/or Orcish). The next step is to select the type of store you want such as General Store, Magic, etc. The click Randomize All to get your shop keeper and some inventory. Sometimes I like to copy the inventory, then click Randomize Store again ...The generator then takes into account: The gold piece limit of the town. The likely inventory level depending on the size of the shop. A price that may be higher or lower than the book price (keep your players on their toes) The relative rarity of the item. I set an arbitrary rarity for my game world, all formulas can be adjusted (I only made ...Sep 5, 2019 · What Makes a Shopkeeper NPC. Owners or workers in stores follow a pretty straight narrative path when you introduce them to your players. The goal of the shopkeeper is relatively straight forward: sell the customers goods. This goal is what establishes the interactions you will build with your characters. Sword of Life Stealing. Weapon (any sword), rare (requires attunement) When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points. Applicable Weapons:Inventory, pricing, weights and other info for a D&D 5e alchemist or potion shop; great for role playing games.What Makes a Shopkeeper NPC. Owners or workers in stores follow a pretty straight narrative path when you introduce them to your players. The goal of the shopkeeper is relatively straight forward: sell the customers goods. This goal is what establishes the interactions you will build with your characters.Blacksmith/Armory Item Name Cost (Normal) Cost (Cheap) Cost (Expensive) Limited Stock Rural Locale Piton Urban Locale Premium Locale [Armor] Pot, Iron Light ArmorHomebrew Common Items. Below are several user created COMMON magic items. Many of these items have little (if any) use in combat, but can be used to make a magic shop more interesting. In addition, you might want to check out our magic trinket table/generator. Note: The values listed above are based on the homebrew Sane Price Guide. General Store. Hard Sell (daily) at 375 gp (Cheap: 280 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 560 gp, Expensive: 1000 gp) Trade goods accepted. ADVERTISING - PLEASE SUPPORT THIS SITE. Jewelry Shop. Hard Sell (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500) Selling Cap (daily) at 2000 gp (Cheap: 1500 gp, Expensive: 3000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. Validated User. May 11, 2017. #1. [5e] [Updated] Shop Inventory Generator. So, I'm a bit of a spreadsheet nerd, and I decided I wanted a way to quickly and efficiently generate shop inventories for my game. I found this table shared on this reddit post, and used it as a template to create this spreadsheet. What the sheet does is calculate (by ...The weaponsmiths can make a masterwork weapon on special order. Choose a weapon from the shop-list and they will create the masterwork version. It gains +1 on attack rolls. Custom Scabbard. Any legendary weapon needs to kept in legendary condition. For only 20 gold you can have a custom scabbard of your own design. Feb 13, 2021 - Discover (and save!) your own Pins on Pinterest.D&D 5e Shop Inventory Generator. Whether your players went into an unexpected shop, or you just need to get a plan for your session: take the guesswork out of your shops with our D&D 5e Shop Inventory Generator. Nobody has time to hand pick each and every inventory, so let us do it for you! Image by Michael Drummond from Pixabay. Instead of choosing a shop type, you pick the types of items the shop happens to have, and how many items it has in total. Then it generates and compounds the number of items in case of the same item being generated multiple times. If you are using an Android or Windows Phone device, you can download the app.Here is the new Party Inventory Sheet. Here is the updated Character Inventory Sheet. EDIT: Here is the Party sheet in a smaller file type. Here is the Character sheet in a smaller file type. EDIT 2: Here is the notes page that u/emptimynd asked for. Here it is again in the smaller file type!It's that time again, we're back to release the V2.0.2 (Updated after post, new link) of the D&D Shop Catalog!!! I have been working on it for a while and just been handing it out as and when, however I keep seeing it in circulation so I thought I'd release the new updated version for everyone to enjoy, if this gets traction again I'll look into working on a brand new U.I. for it etc. Looking for a Shop generator! In my DnD campaigns I make heavy use of generators to keep everything interesting. I recently created a bunch of cities with different shops and wanted to make what they sold different and varied. I tried looking online but I mostly find Magic Shop Generators. I want a regular shop generator, like an armorsmith or ... A collection of random generators for Dungeons & Dragons and other tabletop role-playing gamesAdventurer Supplies. Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125) Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp) Trade goods accepted. ADVERTISING - PLEASE SUPPORT THIS SITE.Trading Post with tables to roll for random trinkets from the phb with prices mixed in with things from the treasure tables in the dmg. Could double as a museum or shop of oddities in some back corner, or a medieval pawn shop. IDK. These ideas weren't fully developed yet, so I didn't include them in my first draft. Feb 13, 2021 - Discover (and save!) your own Pins on Pinterest.

5e Shop Inventory Generator. Bitter Black ale: 1 sp/mug, 200 mugs in stock. Stout; rich, bitter, and heavy, served ice-cold. (-) Flask or tankard: 2 cp, 45 in stock. Made of either pewter or treated wood. (PHB 150) Generic ale: 4 cp/mug, 100 mugs in stock. Whatever ale the merchant has on-hand.. Jerich international dayton usa

dandd 5e shop inventory

A collection of random generators for Dungeons & Dragons and other tabletop role-playing gamesD&D 5e Shop Inventory Generator. Whether your players went into an unexpected shop, or you just need to get a plan for your session: take the guesswork out of your shops with our D&D 5e Shop Inventory Generator. Nobody has time to hand pick each and every inventory, so let us do it for you! Image by Michael Drummond from Pixabay.Apr 30, 2010. #2. Inventory depends on what the shop is, where it is, and current economy factors of the city/country/area. I don't do an inventory for every shop that would be ridiculous. It all depends on what the PC wants. I do use the rules of the game as guidelines but take into account other factors.Seconding this request -- I'm a bit surprised that there's no "buy" option when adding items to your inventory. You can now see the amount of gold any item costs, but you still have to manually subtract the amount of gold from inventory after adding the item. Seems like this would be a fairly simple fix -- add a buy option.Bowyer / Fletcher. Hard Sell (daily) at 500 gp (Cheap: 375 gp, Expensive: 750) Selling Cap (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.for 5. Edition. Welcome to 5eMagic, the digital toolset for 5th Edition DMs and players featuring our Magic Shop Inventory Generator with Sane Prices . Whether you play online or offline, digital tools can do a lot to enhance your gameplay experience. You'll find a few tools here at 5eMagic, and each one is designed and built by a regular DM.Here is the new Party Inventory Sheet. Here is the updated Character Inventory Sheet. EDIT: Here is the Party sheet in a smaller file type. Here is the Character sheet in a smaller file type. EDIT 2: Here is the notes page that u/emptimynd asked for. Here it is again in the smaller file type!Smokey42356 • 7 yr. ago. Level divider goes into calculating the number of inventory slots the store has and is a way of increasing or decreasing the rarity of magic items. Number of inventory slots=base+ (combined character levels/level divider)+investigation modifier. Suggested Price $7.00. Average Rating (56 ratings) Consistently updated since 2017 (6 years!), 12694 downloads and counting! "I've always been fully committed to good notes, pen, paper, dice and a DM screen. However, after one session, I'm completely converted to these excel worksheets and have ditched the DM screen for the laptop.Jewelry Shop. Hard Sell (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500) Selling Cap (daily) at 2000 gp (Cheap: 1500 gp, Expensive: 3000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.for 5. Edition. Welcome to 5eMagic, the digital toolset for 5th Edition DMs and players featuring our Magic Shop Inventory Generator with Sane Prices . Whether you play online or offline, digital tools can do a lot to enhance your gameplay experience. You'll find a few tools here at 5eMagic, and each one is designed and built by a regular DM.Sword of Life Stealing. Weapon (any sword), rare (requires attunement) When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points. Applicable Weapons: An alchemist who sells a wide variety of potions or ingredients, including perhaps a rare potion or two (these would have a steep price, of course). There may be an enchanter who sells +1 (and maybe even +2) weapons, or a 'trinket' shop with a collection of uncommon magical items (with maybe a rare or two mixed in). Spiritanimalpizza • 6 yr. ago. UPDATE: I've just updated with a v2.0 - this version includes some Spell pricing, additional inventory items, and some additional Icewind Dale content. D&D 5e Pricing Assistant v2.0 @ Google Sheets. Original post follows: 5e Random Magic Shop Generator. Location: Thorp Hamlet Village Small Town Large Town Small City Large City Metropolis. Type: Trader Armorer Weaponsmith Alchemist Scribe Wandwright. Location. Description. Shopkeeper.Inventory, pricing, weights and other info for D&D 5e small vendors, traders and merchant stalls; great for role playing games. Someone is likely doing an inventory and preparing their day’s cash on hand for any purposes. If the store is large enough there is likely someone working stock during the day too. Once the shop closes there is more work to be done. The books need to be kept, accounting takes place, and another inventory is performed before locking up for the ...Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items. A comprehensive list of all official equipment for Fifth Edition.Alchemist & Potion Shop. Hard Sell (daily) at 500 gp (Cheap: 375 gp, Expensive: 750) ADVERTISING - PLEASE SUPPORT THIS SITE. .

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